Orochimaru

Combat Damage & Moveset

 * 1) Combat Damage: 2
 * ​​​​​Z: Snake Pit Fangs: Orochimaru transforms his arm into multiple snakes that attack the target. 
 * X: Snake Bearer Jutsu
 * C: Jumping Snake Bearer: Orochimaru infiltrates the ground and then emerges by jumping to attack the target. The process repeats 4 times.
 * V: Giant Snake Bearer Jutsu: After smashing the target into the ground, the snake transforms into a pit of snakes that consecutively attack targets.
 * B: Triple Rashomon: Each gate blocks one attack.
 * N: Summoning: Manda
 * M: White Snake

Awakening: White Snake

 * 1) Increased Combat Damage: 4
 * 2) Increased Damage: x2

Awakening: White Snake Moveset

 * Z: Serpent Fang Blade: Orochimaru extends a long and fast blade from his mouth.
 * X: White Snake Bearer Jutsu
 * N: Eight-Headed Serpent